Category Archives: General Strategy

Five Ways To Get More Out of Your Turns

This article was written by Titandrake, with minor adaptations for the blog. Interested in writing for the blog? Check out this F.DS thread for details. I like to model Dominion gameplay as two broad categories: strategy, and tactics. Strategy is … Continue reading

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Cursed Village / Storeroom

How does it work? Essentially, Cursed Village and Storeroom are a complete engine in themselves – Cursed Village provides the actions and the draw, and Storeroom sifts and provides payload in the form of +Buy and economy. You start with … Continue reading

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Settlers/Bustling Village

This article was written by DeepCyan The Settlers/Bustling Village split pile is a strange set of cards. To a new player, they seem strong, albeit a little gimmicky. However, once a player gains more experience in building a consistent deck, … Continue reading

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Overdraw part 2: building around overdraw

In last week’s article we visited the concept of overdraw and explored the most common situation where it is useful — when you can gain a card and play it on the same turn. We’ll finish this two-article series with … Continue reading

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Overdraw part 1: Gain-and-Play

This article was originally written by Titandrake, and was later adapted for the blog. Next week we’ll have the second article in this two-part series.   What is overdraw? Overdraw is the situation where you would draw a card, except … Continue reading

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Leprechaun

This article was written by vsiewnar   Reading into the card Wish is a strong card that is often worth satisfying the exotic condition printed on Leprechaun: you need to play it as the 7th card to gain a Wish … Continue reading

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Contraband

This article was written by Jake. Often ignored, Contraband is considered by many a weak card. A lot of the time it is, but that’s to the extent that Dominion has strong and weak cards. What Dominion really has are … Continue reading

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Multiplayer series, part 4: Gameplay Considerations

This is the fourth part in a series of four articles written by Polk5440. The series studies games of Dominion with three or more players and how they differ from games with just two players.   In the previous parts … Continue reading

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Multiplayer series, part 3: Deciding on a Plan

This is the third part in a series of four articles written by Polk5440. The series studies games of Dominion with three or more players and how they differ from games with just two players.   Think about how you … Continue reading

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Combo video: Salt the Earth/Baths

 This video was made by RTT Without any support, the “rush” strategy of Salt the Earth doesn’t do very well — Salting a Province with $4 and buying a Silver on $3 gets easily outscored by most other strategies before … Continue reading

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