Individual analyses of Alchemy cards are linked below and also collected here.
Herbalist | Action | $2 | +1 Buy +$1 ———- When you discard this from play, you may put one of your Treasures from play onto your deck. |
Potion | Treasure | $4 | Worth 1◉. |
Apprentice | Action | $5 | +1 Action Trash a card from your hand. +1 Card per $1 it costs. +2 Cards if it has ◉ in its cost. |
Transmute | Action | $0◉ | Trash a card from your hand. If it’s an… Action card, gain a Duchy Treasure card, gain a Transmute Victory card, gain a Gold |
Vineyard | Victory | $0◉ | Worth 1 Victory Point per 3 Action cards in your deck (round down). |
Apothecary | Action | $2◉ | +1 Card +1 Action Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Put the rest back in any order. |
Scrying Pool | Action – Attack | $2◉ | +1 Action Each player (including you) reveals the top card of their deck and either discards it or puts it back, your choice. Then reveal cards from your deck until revealing one that isn’t an Action. Put all of those revealed cards into your hand. |
University | Action | $2◉ | +2 Actions You may gain an Action card costing up to $5. |
Alchemist | Action | $3◉ | +2 Card +1 Action ———- When you discard this from play, if you have a Potion in play, you may put this onto your deck. |
Familiar | Action – Attack | $3◉ | +1 Card +1 Action Each other player gains a curse. |
Philosopher’s Stone | Treasure | $3◉ | When you play this, count your deck and discard pile. Worth $1 per 5 cards total between them (round down). |
Golem | Action | $4◉ | Reveal cards from your deck until you reveal 2 Action cards other than Golems. Discard the other cards, then play the Action cards in either order. |
Possession | Action | $6◉ | The player to your left takes an extra turn after this one, in which you can see all cards they can and make all decisions for them. Any cards or tokens they would gain on that turn, you gain instead; any cards of theirs that are trashed are set aside and put in their discard pile at end of turn. |
About the Philosopher’s Stone. Do you count the cards in your hand as well?
probably not
Cards like Workshop or Ironworks can’t buy cards with a Potion cost, right?
correct also cards that say exactly one more or less can not be transferd to no potion cards
1) No, you don’t count cards in hand.
2) Correct, you can’t. The potion is a parallel cost, and X coins + a potion is not included in “up to X coins.”
Error possession he should be you.
it seems like this set doesn’t play well with other sets unless you have powerful cards like alchemist most should just be ignored since the potions slow you down .