Category Archives: Articles

The Five Fundamental Deck Types: The Combo

This is the last in a week-long series by WanderingWinder.  For the introduction and links to the other posts, click here. What characterizes the Combo? A combo deck is a one that revolves entirely around a particular specific combo of … Continue reading

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The Five Fundamental Deck Types: The Rush

This is the fifth in a week-long series by WanderingWinder.  For the introduction and links to the other posts, click here. What characterizes the Rush? A Rush deck is conceptually very simple – get the game to end on three … Continue reading

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The Five Fundamental Deck Types: The Engine

This is the fourth in a week-long series by WanderingWinder. For the introduction and links to the other posts, click here. What characterizes the Engine? An engine plays important Action(s) repeatedly, very often, and in large quantity every turn.  Practically … Continue reading

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The Five Fundamental Deck Types: The Slog

This is the third in a week-long series by WanderingWinder.  For the introduction and links to the other posts, click here. Everyone always talks about there being two kinds of decks – Big Money and Engine. But I think there … Continue reading

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The Five Fundamental Deck Types: Big Money

This is the second in a week-long series by WanderingWinder.  For the introduction and links to the other posts, click here. What characterizes Big Money? Basically, it gets the bulk of its income from treasures bigger than copper, so silver, … Continue reading

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The Five Fundamental Deck Types: Introduction

This is the first article in a week-long series by WanderingWinder, originally posted on the forum. There are five fundamental deck types in Dominion.  Usually you see people paint it as a dichotomy between “Money” and “Engines”, defined by whether you … Continue reading

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Taking risks & driving the P2 seat

This is a guest article by -Stef-, who held the top rank of the Isotropic leaderboard for quite some time. Suppose we’re playing Borinion, a much more boring game then Dominion. Two players, P1 and P2, take consecutive turns. P1 … Continue reading

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Building the “First Game” engine

The following is a guest article by Geronimoo, who analyzes the steps in designing an “engine”, using one of the most popular Kingdom boards. You’ve finally gotten your friends together to show them the awesomeness that is Dominion. Trusting Donald … Continue reading

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Terminal Draw Big Money

This is a guest article by HiveMindEmulator, originally posted in the forum. One of simplest basic strategies you learn which is surprisingly effective in the base set is “Smithy Big Money”. The idea of this strategy is to open Smithy/Silver, … Continue reading

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The Keys to Big Money: Money Density and Opportunity Cost

This is a revised version of a guest article by WanderingWinder, originally posted in the forum: Part I, Part II. WanderingWinder was a semifinalist in the 2011 DominionStrategy.com Championships. In a big-money kind of deck, there’s really two concepts you … Continue reading

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