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Category Archives: Individual Card Analysis
The Secret History of Dark Ages
The “Secret Histories” are a series of articles by Donald X. Vaccarino, detailing the evolution and development of a particular expansion. Previous “Secret Histories” can be found here; the forum discussion topic for this is here. When I showed Dominion … Continue reading
Posted in Dark Ages
3 Comments
Seaside: Wharf
This is a guest article synthesized from articles by Epoch and WanderingWinder in the forum. Wharf is, bar none, the best card-drawer in the game. And on some level, that’s all you need to know. Card drawing is valuable. Wharf … Continue reading
Posted in Seaside
25 Comments
Dark Ages cards revealed!
The community is discussing these new cards in the Dark Ages Preview subforum. You can see images of most of the cards here: https://dl.dropbox.com/u/20240121/dark_ages/1.jpg https://dl.dropbox.com/u/20240121/dark_ages/2.jpg https://dl.dropbox.com/u/20240121/dark_ages/3.jpg https://dl.dropbox.com/u/20240121/dark_ages/4.jpg https://dl.dropbox.com/u/20240121/dark_ages/5.jpg https://dl.dropbox.com/u/20240121/dark_ages/6.jpeg https://dl.dropbox.com/u/20240121/dark_ages/7.jpeg Altar $6 Trash a card from your hand. Gain a … Continue reading
Posted in Dark Ages
61 Comments
Intrigue: Masquerade
This is a revised version of a guest article by jonts26, incorporating analysis from DG and jomini, and originally posted in the forum. Introduction I love Masquerade. But not because it’s awesome. Well, it is awesome, but that’s not why … Continue reading
Prosperity: Contraband
This is a revised version of a guest article by WanderingWinder, originally posted on the forum. Contraband needs options. For example, if you play a standard Big Money-esque game, where all you want is Gold and Provinces, Contraband is very … Continue reading
Dominion: Mine
This is a revised version of a guest article by greatexpectations, incorporating additional analysis from LastFootnote, originally posted on the forum. A Favorite Card of Mine Let’s be honest here: Mine is probably most famous for being the card everyone … Continue reading
Alchemy: Transmute
This is a revised version of a guest article by chwhite, originally posted in the forum. Is there any card more unloved than Mr. Transmute, with his sad eyes and mountain man beard, futilely trying to turn lead (Estates) into … Continue reading
Intrigue: Courtyard
Appearances can be deceiving. Courtyard looks (and is priced as) a gimped Smithy, effectively only drawing 2 cards instead of 3. In reality, the top-decking effect makes Courtyard a far stronger card than Smithy, at least when you aren’t actually … Continue reading
Seaside: Tactician
Tactician highlights the general Dominion principle that one good thing is usually better than two mediocre things. There are two very different ways to play Tactician: Single Tactician, which is how you’d normally think of the card, and Double Tactician, … Continue reading
Intrigue: Torturer
I had a game in which one of my friends stood up, enraged, and went into the other room to calm down. This card was the reason. Don’t let it happen to you! The secret to happiness is, do not … Continue reading