Category Archives: Dark Ages

Feodum

This article was written by werothegreat and edited in collaboration with the Dominion Strategy blog team. Be sure to check out the blog next week for previews of the upcoming Dominion expansion, Dominion: Renaissance! Feodum, like its counting Victory card … Continue reading

Posted in Articles, Dark Ages, General Strategy, Individual Card Analysis, Uncategorized | 1 Comment

Dark Ages: Rebuild

We previously posted an article on Rebuild, but this is a more advanced treatment on how specifically to deal with a two-player “Rebuild mirror match” where both sides contest this extremely powerful card.  This article is written by ragingduckd and SheCantSayNo, originally … Continue reading

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Dark Ages: Marauder

This featured forum article is written by KingZog3. I saw somewhere someone saying that Marauder is not a good card because “it’s way too slow.” I’d like to show that in fact, Marauder is not too slow to attack, and … Continue reading

Posted in Dark Ages | Tagged | 14 Comments

Dark Ages: Rebuild

This article is written by werothegreat, originally posted on the forum. Rebuild is a powerful card.  Some powerful cards make games stretch on, almost interminably, like Goons and Mountebank.  Others, like Tournament or Wharf, can make a game go by … Continue reading

Posted in Dark Ages | Tagged | 15 Comments

Dark Ages: Shelters

This article is written by werothegreat, originally posted on the forum. Shelters are the most drastic change made to Dominion by the Dark Ages expansion.  They were saved for last in the previews before release, after we saw the trash-gainer, … Continue reading

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Dark Ages: Bandit Camp

This article was written by ftl for the DominionStrategy Wiki. Bandit Camp has two separate effects. The first is the same as a vanilla Village – +1 card, +2 actions. Simple, but far overpriced at $5. Now, a Village is a … Continue reading

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Dark Ages: Beggar

This article is written by Schneau, originally posted on the forum. Beggar is the new Copper hipster. When we were all introduced to Dominion, we thought Coppers were cool. Who would want to trash them? Hipster Chapel, I guess. But, … Continue reading

Posted in Dark Ages | Tagged | 11 Comments

Dark Ages: Rats

This article is written by werothegreat, originally posted on the forum. Rats is my favorite Dominion card. — Donald X. Rats!  When we saw this card for the first time we all thought: “Wow, that’s thematic!  Why would I ever … Continue reading

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Dark Ages: Storeroom

This is an article by Qvist, originally posted on the forum. Secret Chamber + Cellar – Reaction – 1 Action + Buy = Storeroom … End of Article?  No, it’s not that simple. At first glance it seems like a boring straightforward … Continue reading

Posted in Dark Ages | Tagged | 4 Comments

Dark Ages: Procession

This article is written by DG, originally posted on the forum, incorporating analysis from jomini. This is the devil’s card. You will see someone play it wonderfully and empty the provinces in 10 turns. You’ll try it out the next … Continue reading

Posted in Dark Ages | Tagged | 18 Comments