- Dominion
- Dominion: Seaside
One of the easiest ways to shut down someone relying on Warehouses is to play Militia (or any other handsize-lowering attack like Goons or Torturer). Militia punishes every card that depends on a large hand size (Vault, Forge, Bank), but most of all an opponent that depends on Warehouse’s draw-and-discard ability to get through his deck. Warehouses are increasingly ineffective as your hand size decreases, and after Militia, are often more of a liability than a benefit. Drawing 3 Golds just to discard them is like playing Rabble on yourself.
Similarly, Militia hurts Haven quite a bit. Playing Militia’d Havens is essentially equivalent to playing a less-effective Tactician, since you’d be cannibalizing your current hand. And Militia is most devastating against Cellar (which basically becomes useless when Militia’d), but no one really builds decks around Cellar.
Well there is a library/festival/cellar combo but then militia only allows to replace two victory cards by something useful