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Tag Archives: scout
Both Ironworks and Scout work nicely with Great Hall. Ironworks is normally not that great a card: you can freely get a $3 or $4 Action, but it has to be a good non-terminal, and few non-terminal $3 or $4 … Continue reading
Ghost Ship makes you place two cards back on deck. With a Wishing Well in your hand, you can draw back the first card and then successfully wish for the second. You’re still hurt by the attack, but it basically … Continue reading