Category Archives: Individual Card Analysis

Hinterlands: Farmland

This is an article by Brando Commando, originally posted on the forum, incorporating analysis from many other forum members. Farmland is the kind of card that is unusual enough that it’s hard to imagine what other card would take its … Continue reading

Posted in Hinterlands | Tagged | 3 Comments

Dark Ages: Procession

This article is written by DG, originally posted on the forum, incorporating analysis from jomini. This is the devil’s card. You will see someone play it wonderfully and empty the provinces in 10 turns. You’ll try it out the next … Continue reading

Posted in Dark Ages | Tagged | 18 Comments

Seaside: Explorer

This article is written by gman314, originally posted on the forum. Explorer is fine, why do people even complain about Explorer. They can’t all be the best $5 ever.  — Donald X. Explorer has two different abilities: the first is … Continue reading

Posted in Seaside | Tagged | 13 Comments

Cornucopia: Remake

This article is written by DWetzel, originally posted on the forum, and includes analysis from many other community members. Remake is a powerful early game trasher that lets you turn your Estates into something useful (Silvers, if nothing else) while … Continue reading

Posted in Cornucopia | Tagged | 15 Comments

Dark Ages: Ironmonger

This article incorporates analysis from mischiefmaker and DrFlux. By itself, Ironmonger is surprisingly strong.  Solo play suggests that straight Ironmonger-Money is about equivalent to Smithy-Money: 14-17 turns to get to 4 Provinces and some Duchies. In a more diverse deck, … Continue reading

Posted in Dark Ages | Tagged | 11 Comments

Dark Ages: Scavenger

This article is written by sffc, originally posted on the forum. Scavenger is a card whose power may not be obvious at first glance.  It looks a whole lot like the card Chancellor always wanted to be, similar to how … Continue reading

Posted in Dark Ages | Tagged | 10 Comments

Hinterlands: Fool’s Gold

This article is written by A_S00, originally posted on the forum. “Chapel is the most powerful Dominion card relative to its cost, and I’m unlikely to make another card that powerful (relative to its cost).” –Donald X. Vaccarino “Oops, I … Continue reading

Posted in Hinterlands | Tagged | 22 Comments

Prosperity: Counting House

This is a revised version of an article by axlemn, originally posted on the forum, and incorporating analysis from jomini. Counting House is not a great card.  In fact, it’s not even a good card, when you factor in its … Continue reading

Posted in Prosperity | Tagged | 14 Comments

Alchemy: Scrying Pool

This is an article by Powerman, originally posted on the forum. Scrying Pool’s strength is not immediately obvious.  It is not until the first time you see someone chain together some Scrying Pools that you realize, hey, this card is … Continue reading

Posted in Alchemy | Tagged | 12 Comments

Intrigue: Conspirator

This article is written by rinkworks, author of A Dominion Fan Card Creation Guide. An homage to possibly my favorite card.  This guide is targeted to players who are familiar with the game but might not be familiar with how … Continue reading

Posted in Intrigue | Tagged | 19 Comments