- 9,148,282 visits
-
Recent Posts
- DO2022 Interview with Yurikamome
- DO2022 Interview with cider01
- DO2022 Interview with Markus
- DO2022 Interview With Chorus
- DO2022 Interview with RTT
- DO2022 Interview With Marin
- Germany Wins Dominion World Cup 2022
- Finals are Set for Dominion World Cup 2022
- Dominion Online 2021 Championship
- Dominion Online 2021 Semi-Finals
Featured Wiki Article
Recent Forum Posts- An error has occurred; the feed is probably down. Try again later.
Recently Popular Posts
Twitter Updates
Tweets by councilroom
Author Archives: theory
Alchemy: Transmute
This is a revised version of a guest article by chwhite, originally posted in the forum. Is there any card more unloved than Mr. Transmute, with his sad eyes and mountain man beard, futilely trying to turn lead (Estates) into … Continue reading
Intrigue: Courtyard
Appearances can be deceiving. Courtyard looks (and is priced as) a gimped Smithy, effectively only drawing 2 cards instead of 3. In reality, the top-decking effect makes Courtyard a far stronger card than Smithy, at least when you aren’t actually … Continue reading
A review of Dominion, 4000 plays later
This was an entry for the Voice of Experience review contest, which aims to compile reviews written by those that are experienced with the games they review. Like reading a novel, playing a board game in depth involves trust. You … Continue reading
Posted in Uncategorized
21 Comments
Annotated Game #11
(Friday’s preview) Scrying Pool, Scheme, Warehouse, Apprentice, Harvest, Ambassador, Tunnel, Conspirator, Counting House, Bank This is a 2-player game played between me and Captain_Frisk. The log is available here (spoiler alert!). (If Council Room is down, the original Isotropic link … Continue reading
Posted in Annotated Games
40 Comments
Annotated Game #11 Preview
Below is a 2-player game on Isotropic, with Colonies and Platinums. I will post the annotated game on Monday, April 23. You’re welcome to comment on the set (how you think players should open, what cards to go for) and try … Continue reading
Posted in Annotated Games
36 Comments
Seaside: Tactician
Tactician highlights the general Dominion principle that one good thing is usually better than two mediocre things. There are two very different ways to play Tactician: Single Tactician, which is how you’d normally think of the card, and Double Tactician, … Continue reading
Intrigue: Torturer
I had a game in which one of my friends stood up, enraged, and went into the other room to calm down. This card was the reason. Don’t let it happen to you! The secret to happiness is, do not … Continue reading
Intrigue: Bridge
A single Bridge is a terminal Silver. Like most of the terminal Silvers (Swindler, Woodcutter, Chancellor) it gives you a little plus: you could think of it as a Silver with +Buy that gives you $1 more per buy. So … Continue reading
Seaside: Ghost Ship
The following is an expanded and revised version of a guest article by HiveMindEmulator, originally posted in the forum. A ship by the side of the sea reduces hand sizes to three. And when played every turn will quite often … Continue reading
The Five Best $4 Cards, 2011
Disclaimer: Dominion does a really great job of balancing its Kingdom cards. Every card has some situations where it shines, and some situations where it doesn’t. Nevertheless, some cards just end up being flat-out better than others, either because they … Continue reading
Posted in Rankings
Tagged jack of all trades, monument, remake, sea hag, tournament, young wtich
32 Comments