Author Archives: Chris

Cursed Village / Storeroom

How does it work? Essentially, Cursed Village and Storeroom are a complete engine in themselves – Cursed Village provides the actions and the draw, and Storeroom sifts and provides payload in the form of +Buy and economy. You start with … Continue reading

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Dominion: Renaissance announced

Dominion: Renaissance, the 12th expansion to Dominion, has been announced. Check out the following announcement blurb from the Rio Grande Games’ website: It’s a momentous time. Art has been revolutionized by the invention of “perspective,” and also of “funding.” A picture … Continue reading

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Monastery

Monastery is a far more powerful trasher than it may appear to be at first glance. An obvious point of comparison is to how Forager plays in the early game. Like Forager, Monastery does not take an Action, trashes Estates … Continue reading

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