Combo of the Day #23: Vault/Philosopher’s Stone

Philosopher’s Stone doesn’t work very well with large handsizes, which is unfortunate because it’s otherwise always a good thing to improve your average handsize.  Enter Vault: by allowing you to discard Victory cards and Coppers for $1 each, you can essentially make those cards count twice (once for Vault, and once more for Philosopher’s Stone). This allows you to continue using Tactician, Caravan, and Laboratory without worrying about any adverse effects on your cashflow.

If you don’t have a large hand, or if your cards are too valuable to be discarded to the Vault, then this trick isn’t worth very much.  However, if you keep careful track of how many cards are in your discard and draw, you can selectively use Vault’s ability to squeeze out an extra $1 from the Philosopher’s Stone.

An extra benefit is that Vault plays well with Potions, because it can always convert them into $1 each if you have no need for an Alchemy card.

This entry was posted in Combo of the Day and tagged , . Bookmark the permalink.

4 Responses to Combo of the Day #23: Vault/Philosopher’s Stone

  1. Hogefan says:

    “Philosopher’s Stone doesn’t work very well with large handsizes, which is unfortunate because it’s otherwise always a good thing to improve your average handsize. ”

    Why is it always a good thing to improve your average hand size? That makes no sense.

    PStone with 30 cards = a $5 card. Get 3 or 4 of them and you’re kicking ass.

  2. Osuniev says:

    “This allows you to continue using Tactician, Caravan, and Laboratory without worrying about any adverse effects on your cashflow.”

    Well, there IS an adverse effect: once played they are in play, therefore neither in the discard nor in your deck…

  3. Body says:

    Vault is a beast of a card in any deck in Province games. So long as you did not have to discard last turn you are guaranteed to be able to afford a Gold regardless of your draw and will be able to afford a Province as long as you draw at least one Gold or two Silvers. Also, Vault makes taking additional action cards less of a risk as they’re worth at least $1.

  4. lastfootnote says:

    I just used this combo today. Fun and effective. Two thumbs up!

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s