Author Archives: theory

Cornucopia: Fortune Teller

This article is written by HiveMindEmulator, originally posted on the forum. Fortune Teller is one of the more underrated attacks in the game. The problem is that it’s a deck top attack, which is subtle if you’re not paying much … Continue reading

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Seaside: Ambassador 201

This article is written by WanderingWinder, originally posted on the forum. I know there’s already an article on the blog on Ambassador, and I’m not trying to say it’s a bad article in writing this. Only, Ambassador is an extraordinarily … Continue reading

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Combo of the Day #30: Hermit/Market Square

This Dark Ages combo was first identified and discussed at length by Herowannabe, whose article is reprinted below.  The comments to that article further elaborate on additional combo interactions. We don’t do a lot of combo articles lately, since the … Continue reading

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Winner of the 2012 Kingdom Design Challenge

2012 DominionStrategy.com Kingdom Design Challenge jonts26 has won the Kingdom Design Challenge (and will be receiving a copy of the Dominion base game) with the following Kingdom: We selected this Kingdom for the final because it offered a number of … Continue reading

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Finalists for the 2012 DominionStrategy.com Kingdom Design Challenge

2012 DominionStrategy.com Kingdom Design Challenge These are the eleven Kingdoms that we selected to use in the Final of the 2012 DominionStrategy.com Championships. These are outstanding Kingdoms highly recommended to anyone looking for a custom set game.  They have been … Continue reading

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The Best Dominion Cards 2013

Qvist is publishing the results of the Dominion Strategy Forum’s 2013 Card Rankings.  They are available on YouTube and the forum.  The YouTube playlist is here: If you just want to read the lists: Overview Ruins rankings $1-$2 card rankings … Continue reading

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Dark Ages: Shelters

This article is written by werothegreat, originally posted on the forum. Shelters are the most drastic change made to Dominion by the Dark Ages expansion.  They were saved for last in the previews before release, after we saw the trash-gainer, … Continue reading

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The Five Fundamental Deck Types: The Combo

This is the last in a week-long series by WanderingWinder.  For the introduction and links to the other posts, click here. What characterizes the Combo? A combo deck is a one that revolves entirely around a particular specific combo of … Continue reading

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The Five Fundamental Deck Types: The Rush

This is the fifth in a week-long series by WanderingWinder.  For the introduction and links to the other posts, click here. What characterizes the Rush? A Rush deck is conceptually very simple – get the game to end on three … Continue reading

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The Five Fundamental Deck Types: The Engine

This is the fourth in a week-long series by WanderingWinder. For the introduction and links to the other posts, click here. What characterizes the Engine? An engine plays important Action(s) repeatedly, very often, and in large quantity every turn.  Practically … Continue reading

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