A reader sent in the following Dominion puzzle:
In a solitaire game, find a way to have no cards in your draw deck after 6 turns. More specifically, you must be unable to draw a starting hand on Turn 7 and every turn thereafter; accordingly, durations that are in play count as being in your deck. As with Puzzle #1, you may assume perfect shuffle luck, and Outpost and Possession turns count towards your 6 turns.
We’ll post the solution next Friday, June 10. Feel free to discuss the puzzle in the comments, but please do not give obvious hints or reveal the solution. If you think you have the solution, please email us rather than spoiling it for everyone else.
(If you enjoy this series as much as we do, help it become a recurring feature by sending in challenging puzzles!)
UPDATE: As it turns out, there is another solution to this puzzle, one different than the one we originally prepared and the one most of you submitted. As a hint: the alternative solution does not work in a Colony game.
[UPDATE: Solution posted.]